Little poster bug

If you find a bug within PR:BF2 (including PRSP), please report it here.
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Nimise
Posts: 189
Joined: 2009-05-13 18:14

Re: Little poster bug

Post by Nimise »

Could you explain a little? From your screenshots the sigh only appears when you get close? If so its not a bug.
PepsiMachine
Posts: 128
Joined: 2009-05-31 21:56

Re: Little poster bug

Post by PepsiMachine »

It appears that the poster draws only when he moves the mouse to the left.
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CodeRedFox
Retired PR Developer
Posts: 5919
Joined: 2005-11-08 00:47

Re: Little poster bug

Post by CodeRedFox »

Just a culling error in the BF2 engine. Thank for the report but its a engine issue.
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"apcs, like dogs can't look up" - Dr2B Rudd
Z-trooper
Retired PR Developer
Posts: 4166
Joined: 2007-05-08 14:18

Re: Little poster bug

Post by Z-trooper »

This is not a bug or engine error per say. This applies for all game engines that I know of.

As you probably have noticed is that you can always see a bit further if you don't look straight the way you want to look. This is down to how real time rasterized graphics works.
It is a culling side effect from using a viewing frustram that has a longer diagonal than the straight line from the camera to the max cull distance. If you want a detailed description I can draw up some quick sketches, but the point being: this is the case for all games, you just happened to notice it here :)
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"Without geometry, life is pointless"
sweedensniiperr
Posts: 2784
Joined: 2009-09-18 10:27

Re: Little poster bug

Post by sweedensniiperr »

well atleast it's been noticed...some1 plz lock..
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