jabal: same thing
russian maps: very well designed, very good gameplay! I still don't like these maps - cause the feeling when you play them... YUCK! foggy, cold, dirty (yeah, I'm a sunshine warrior :mrgreen
yamalia: perfect map!
lashkar valley: everytime this map shows up all players start asking for a mapchange. it's very nice,it's beautiful - but the gameplay is simply BORING cause this map is too huge! 64 humans in 16 km²...
asad khal: I've never seen a fight in the north of this map
beirut: perfect map, for me the best map in 0.9
insurgent city maps: karbala, al basra have the same problem like lashkar valley... too big
fallujah: superb map
gaza: I like it, but also here: most fights happen along the wall (near the IDF base), the battle tank is useless
isn't it possible to create more options for admins like 32/64 maps that change size (or death zones)?
what I don't get: why do the DEVs remove older maps?
ghost train! omg I'm missing that map
ejod desert: with a better balance it would have still been perfect!
why don't u let server admins or the players deceide what to play?
all the realistic stuff, all the sounds, graphics, medic system, ralley point system etc. have increased - but the gameplay hasn't, I think it's because of the new maps. I'm missing the FUN

