Lazing from Choppers/UAVs

General discussion of the Project Reality: BF2 modification.
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Expatriate Gamer
Posts: 89
Joined: 2008-08-24 05:56

Lazing from Choppers/UAVs

Post by Expatriate Gamer »

I've heard its fixed in the new patch but I haven't seen any videos or anything that shows the new system....

Is it true that Lazing from a chopper is now practical?

Also does that impact distance lazing from a GLTD on moving vehicles? Because right now you have to lead them depending on distance for the Laze to Stick.
Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: Lazing from Choppers/UAVs

Post by Hotrod525 »

Expatriate Gamer wrote:I've heard its fixed in the new patch but I haven't seen any videos or anything that shows the new system....

Is it true that Lazing from a chopper is now practical?

Also does that impact distance lazing from a GLTD on moving vehicles? Because right now you have to lead them depending on distance for the Laze to Stick.

Well actualy if you look at the trailer, you see the UAV lase the BTR's in Muttrah, then i pass to other scene and a couple of seconds later you see the 3.2.1 and then the cobra just own 1 btr + couple of inf and the second one is rolling away :P
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Predator.v2
Posts: 379
Joined: 2010-01-26 13:49

Re: Lazing from Choppers/UAVs

Post by Predator.v2 »

And chopper lasers?
Currently they are pretty ... useless.
But maybe things gonna improve with TI. ^^
Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: Lazing from Choppers/UAVs

Post by Hotrod525 »

Predator.v2 wrote:And chopper lasers?
Currently they are pretty ... useless.
But maybe things gonna improve with TI. ^^

i dont think TI has anything to see with the laser system, but i guess they fix it :P
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Sniperdog
Retired PR Developer
Posts: 1177
Joined: 2009-02-27 00:06

Re: Lazing from Choppers/UAVs

Post by Sniperdog »

Lazing anything you want with accuracy from scout helicopters and the UAV is extremely easy now (you no longer need to lead your target unless ofcourse the target itself is moving; the laze will go where you clicked no matter what your velocity).

There will be more details in the changelog.
Last edited by Sniperdog on 2010-10-06 00:02, edited 2 times in total.
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Will Stahl aka "Merlin" in the Squad community
Hotrod525
Posts: 2215
Joined: 2006-12-10 13:28

Re: Lazing from Choppers/UAVs

Post by Hotrod525 »

[R-DEV]Sniperdog wrote:Lazing anything you want with accuracy from scout helicopters and the UAV is extremely easy now (you no longer need to lead your target unless ofcourse the target itself is moving; the laze will go where you clicked no matter what your velocity).

There will be more details in the changelog.

yeah i cant wait for that 10kb text doc :evil: :evil: :evil:
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WhatMan
Posts: 128
Joined: 2010-01-30 22:13

Re: Lazing from Choppers/UAVs

Post by WhatMan »

[R-DEV]Sniperdog wrote:Lazing anything you want with accuracy from scout helicopters and the UAV is extremely easy now (you no longer need to lead your target unless ofcourse the target itself is moving; the laze will go where you clicked no matter what your velocity).

There will be more details in the changelog.
wait what?

Then how would you balance "air force"?
gaurd502
Posts: 366
Joined: 2008-03-22 14:59

Re: Lazing from Choppers/UAVs

Post by gaurd502 »

What do you mean? You still need people who can fly and live, and that's the hard part.
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Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Re: Lazing from Choppers/UAVs

Post by Hunt3r »

WhatMan wrote:wait what?

Then how would you balance "air force"?
It's not like the air assets suddenly are great at being able to take out whatever it sees. The A-10 still will lack FLIR, the attack helos will still require nerves of steel to take out armor with LG missiles.
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Dev1200
Posts: 1708
Joined: 2008-11-30 23:01

Re: Lazing from Choppers/UAVs

Post by Dev1200 »

Expatriate Gamer wrote:I've heard its fixed in the new patch but I haven't seen any videos or anything that shows the new system....

Is it true that Lazing from a chopper is now practical?

Also does that impact distance lazing from a GLTD on moving vehicles? Because right now you have to lead them depending on distance for the Laze to Stick.
Not practical, because the lase follows your reticle until it hits the marker, which makes it inaccurate.
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Hunt3r
Posts: 1573
Joined: 2009-04-24 22:09

Re: Lazing from Choppers/UAVs

Post by Hunt3r »

Dev1200 wrote:Not practical, because the lase follows your reticle until it hits the marker, which makes it inaccurate.
Apparently now the lase homes onto where you last clicked it.

Now just to make the LG mode do that... :p
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