



What's wrong with the lightmaps? :\splatters wrote:Much bigger problem are the bugged lightmaps. Wouldn't take much besides re-rendering the lightmaps for the next version.
Are you volunteering to have your PC constantly rendering lightmaps for a full week, possibly two?splatters wrote:Much bigger problem are the bugged lightmaps. Wouldn't take much besides re-rendering the lightmaps for the next version.
Same here, probably settings specific bug.TheComedian wrote:Strange that wall section is not hovering in my game.
Sure. I got an extra PC that I use pretty much only for rendering. *HINT* DEVs really should plug into the resources of the community more[R-DEV]Rhino wrote:Are you volunteering to have your PC constantly rendering lightmaps for a full week, possibly two?
its a bit more complicated than that...Sure. I got an extra PC that I use pretty much only for rendering. *HINT* DEVs really should plug into the resources of the community more
Interesting, may take you up on that offer next time I do a major lightmapping project.splatters wrote:Sure. I got an extra PC that I use pretty much only for rendering. *HINT* DEVs really should plug into the resources of the community more
Yes, and I have a fair bit of experience with it (but not professional or anything)[R-DEV]Rhino wrote:Interesting, may take you up on that offer next time I do a major lightmapping project.
BTW do you have 3DsMax?