However, I feel bad for you having to UV map that beast
[Vehicle] AAVP7A1
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Tofurkeymeister
- Posts: 647
- Joined: 2008-03-22 13:09
Re: [Vehicle] AAVP7A1
EPIC. SIMPLY EPIC.
However, I feel bad for you having to UV map that beast
. I don't think there is a modeler in the world who actually ENJOYS UV mapping.
However, I feel bad for you having to UV map that beast
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motherdear
- Retired PR Developer
- Posts: 2637
- Joined: 2007-03-20 14:09
Re: [Vehicle] AAVP7A1

enjoy

[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
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Naruto-kun
- Posts: 1369
- Joined: 2008-08-16 22:39
Re: [Vehicle] AAVP7A1
Motherdear, you should be the president of epicness for making such sexy models! 
Known as LABANEN3 ingame


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Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
Re: [Vehicle] AAVP7A1
Now a lot of other community modelers, including some of the CON's should take notice of this guy 
Not only does he model a complex piece of hardware, he also UV maps it (even if he isn't that experinced in that field yet - but he sat down and learned it), and he also makes the interior for it and not cutting any corners so it is ready for importing sooner.
Good job
Not only does he model a complex piece of hardware, he also UV maps it (even if he isn't that experinced in that field yet - but he sat down and learned it), and he also makes the interior for it and not cutting any corners so it is ready for importing sooner.
Good job
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Rhino
- Retired PR Developer
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Re: [Vehicle] AAVP7A1
and he has also made the reticle for the gunners sight[R-DEV]Z-trooper wrote:Now a lot of other community modelers, including some of the CON's should take notice of this guy
Not only does he model a complex piece of hardware, he also UV maps it (even if he isn't that experinced in that field yet - but he sat down and learned it), and he also makes the interior for it and not cutting any corners so it is ready for importing sooner.
Good job![]()
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motherdear
- Retired PR Developer
- Posts: 2637
- Joined: 2007-03-20 14:09
Re: [Vehicle] AAVP7A1
i modeled the HEMMT for the USMC, i thought about revisiting it before i began on this model but decided not too, it was simply too unoptimized and would require rework of almost every single part sadly.[R-COM]162eRI wrote:I agree and if I remember right, he used to model a truck for PR... (a PR faction? what's the status?)
On his way to be R-CON ?! \(^_^)/

[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
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rangedReCon
- Posts: 880
- Joined: 2007-05-28 04:14
Re: [Vehicle] AAVP7A1
I love you motherdear
[img][IMG]http://i188.photobucket.com/albums/z120/rangedReCon/12303-willbomb.gif[/img][/IMG]
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ReaperMAC
- Posts: 3055
- Joined: 2007-02-11 19:16
Re: [Vehicle] AAVP7A1
Community Member of the month 

PR Test Team: [COLOR="Black"]Serious Business[/COLOR]
[R-DEV]dbzao: My head Rhino.... (long pause) My beautiful head
[R-DEV]Rhino - If you want to spam do it in the tester area please.
Control the Media, Control the Mind.
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Outlawz7
- Retired PR Developer
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crazy11
- Retired PR Developer
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- Joined: 2008-02-05 00:20
Re: [Vehicle] AAVP7A1
You can always go back after your done with this model and redo that onemotherdear wrote:i modeled the HEMMT for the USMC, i thought about revisiting it before i began on this model but decided not too, it was simply too unoptimized and would require rework of almost every single part sadly.

You miss 100% of the shots you don't take.- Wayne Gretzky
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Anhkhoa
- Posts: 710
- Joined: 2009-01-16 02:09
Re: [Vehicle] AAVP7A1
Ahem...show respect.Wilkinson wrote:Pure R-GODMaterial IMO

Spaz: I once had a dream where my psychology teacher was 10ft tall and ate me, then she gave birth to me.
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MAINERROR
- Retired PR Developer
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- Joined: 2007-07-22 17:54
Re: [Vehicle] AAVP7A1
Great stuff man!
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motherdear
- Retired PR Developer
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- Joined: 2007-03-20 14:09
Re: [Vehicle] AAVP7A1



these should be the final shots of the interiour which comes in at 4,1k which is what i aimed for, it might increase a bit more since i plan on putting bullet casings on the floor and getting some other fire extinguishers (Will need to pm cheeseman for these things since he already got this stuff done, uv'ed and textured)

[R-DEV]OkitaMakoto: "Talking squad level tactics in bed is actually a little known aphrodisiac"
[R-CON]Pantera : "maybe you might learn that we are not super intelligent beings chained in UKF's basement being forced to work on this".
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Z-trooper
- Retired PR Developer
- Posts: 4166
- Joined: 2007-05-08 14:18
Re: [Vehicle] AAVP7A1
sections on the piping @ gunner's station can be turned down a bit imo, but besides that it is looking


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M_Striker
- Posts: 513
- Joined: 2008-05-31 00:36
Re: [Vehicle] AAVP7A1
Haven't bothered to read the whole entire thread, so I'm not sure if it's been asked, but what are the chances of seeing this on a map like barracuda? 
Amazing model btw. Looking good.
Amazing model btw. Looking good.










