|TG| TacticalGamer.com (North America)

Player feedback for all Project Reality: Battlefield 2 servers.
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d1sp0sabl3H3r0
Posts: 439
Joined: 2007-07-03 20:57

Re: |TG| TacticalGamer.com (North America)

Post by d1sp0sabl3H3r0 »

ChizNizzle wrote:And causes more confusion...

Jut separate SL channels is all we need...
Players just need to ask if they are in the proper channel. If you need assistance moving to the correct channel, just ask one of the admins to move you and most of the time we can help you out. Sometimes we even grab all the SLs on a team and move them to the leadership channel without their asking us to do so to help facilitate coordination on the team.
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: |TG| TacticalGamer.com (North America)

Post by goguapsy »

d1sp0sabl3H3r0 wrote:Players just need to ask if they are in the proper channel. If you need assistance moving to the correct channel, just ask one of the admins to move you and most of the time we can help you out. Sometimes we even grab all the SLs on a team and move them to the leadership channel without their asking us to do so to help facilitate coordination on the team.
Yah I just had a huge discussion about mumble (I (was) a noob at it). I believe you were at the server, battle for Qingling. Oh yeah you were, you told me to visit the website to see donation rules.

In the map Road to Kyinionamni (smthg lik dat) rite after qingling mumble worked pretty well and afaik everyone was on the right channel. Other words, people on mumble are teamplayers.
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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Player 5
Posts: 15
Joined: 2009-10-01 19:44

Re: |TG| TacticalGamer.com (North America)

Post by Player 5 »

Hehe, i get to figure out mumble in a few days.. got it all installed & everything, just need 2 get down the specifics.

/offtopic

TG is a very well run server, but the asset rule can get a bit annoying. on most(in my experience) servers, people just accept that a named squad gets that asset, but it seems that the asset rule being stated in such a manner leads people to believe that they have the right to any asset if there's no CO.
xfire = yhdplayer5
Rudd
Retired PR Developer
Posts: 21225
Joined: 2007-08-15 14:32

Re: |TG| TacticalGamer.com (North America)

Post by Rudd »

I was loving the teamwork last night, sorry I was failing all night. Been so tired lately!
snooggums
Posts: 1093
Joined: 2008-01-26 06:33

Re: |TG| TacticalGamer.com (North America)

Post by snooggums »

Player 5 wrote:TG is a very well run server, but the asset rule can get a bit annoying. on most(in my experience) servers, people just accept that a named squad gets that asset, but it seems that the asset rule being stated in such a manner leads people to believe that they have the right to any asset if there's no CO.
They are right, as long as the asset is not in current use by another squad. Most people will leave assets to named asset squads in the interest of organization voluntarily so it is rarely an issue anyway.
Mongolian_dude
Retired PR Developer
Posts: 6088
Joined: 2006-10-22 22:24

Re: |TG| TacticalGamer.com (North America)

Post by Mongolian_dude »

This is a shout out to mah homies y'all. T-G set, for reall, all day baby. East coast!
Keeping it realistic, word up!


...mongol...
Military lawyers engaged in fierce legal action.

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devildog279
Posts: 22
Joined: 2009-06-22 00:47

Re: |TG| TacticalGamer.com (North America)

Post by devildog279 »

recently started playing on this server after I figured out that my continually being kicked from it was related to the actual maximum players being 62. stupid me. This server, however, is far and away the best I have played so far in terms of the quality of the average player. It seems to me that they are much more team oriented ect. great server guys, keep it up.
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: |TG| TacticalGamer.com (North America)

Post by goguapsy »

I just had a good game in Karbala. Sure, we lost 80-0 (I was american), and we didn't build many FOBs. But the teamwork was great.

You guys *might* remember me as squad 4's leader, Scouts.

The teamwork between the stryker squad (which found the cache at the Village), sqd 1, sqd 4 and sqd 9 was legendary IMO.

GG Guys! Keep up the great server!
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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Dirtboy
Posts: 229
Joined: 2007-03-27 19:43

Re: |TG| TacticalGamer.com (North America)

Post by Dirtboy »

Good to here the comments guys!
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drs79
Posts: 401
Joined: 2008-07-07 15:40

Re: |TG| TacticalGamer.com (North America)

Post by drs79 »

[R-CON]Rudd wrote:I was loving the teamwork last night, sorry I was failing all night. Been so tired lately!
Rudd we love the teamwork too, but when "someone" falls asleep behind the wheel the ending result usually equals a black screen with numbers counting down. But I will let you play the "Been so tired lately" card this one time, a hummvw can flip only so many times down the side of a mountain before it blows up, it was fun watching the smoke turn from a light grey to black with flames, but falling asleep behind the wheel is not safe, its dangerous.
Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: |TG| TacticalGamer.com (North America)

Post by Jigsaw »

goguapsy wrote:I just had a good game in Karbala. Sure, we lost 80-0 (I was american), and we didn't build many FOBs. But the teamwork was great.

You guys *might* remember me as squad 4's leader, Scouts.

The teamwork between the stryker squad (which found the cache at the Village), sqd 1, sqd 4 and sqd 9 was legendary IMO.

GG Guys! Keep up the great server!
Lol, yeah that was a good game. I had a lot of fun on the insurgent side ;)

I did see some good teamwork going on the US side as well, but you guys just never caught a break. Indeed there was one cache that survived from the start of the round to the end. By the time the round was over virtually every insurgent there had a US kit :D
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
Scot
Posts: 9270
Joined: 2008-01-20 19:45

Re: |TG| TacticalGamer.com (North America)

Post by Scot »

Yeah, I was there last night, started slowly, but there were some epic moments.
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BogusBoo
Posts: 197
Joined: 2009-10-20 15:15

Re: |TG| TacticalGamer.com (North America)

Post by BogusBoo »

TacticalGamer Server is one of the best.....i play on it all the time (unless its full i just put it on auto-deploy and run away with my speakers very loud so i hear the loading music so i can run back :->)!
Colonel, Founder and Proud Leader of the Crossfire Gaming Coalition.
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: |TG| TacticalGamer.com (North America)

Post by goguapsy »

Jigsaw wrote:Lol, yeah that was a good game. I had a lot of fun on the insurgent side ;)

I did see some good teamwork going on the US side as well, but you guys just never caught a break. Indeed there was one cache that survived from the start of the round to the end. By the time the round was over virtually every insurgent there had a US kit :D
Wheheerreee wuzz that cache???? We were looking like crazy for it!!!1!!1 we even mortared and it didnt go off!!1!!!!

Well, the village cache was actually fun to get. I mean, sure, we got killed a lot, but then I was watching Battle Recorder and there were some very fun moments!

BTW how many bigreds did u use? I've only seen 1, by gazzthompson, which was kinda fail (he killed 3 ppl, 1 HMMVV and a FOB which we quickly rebuilt). He shouldve aimed for the strykers...

[R-COM]Scot wrote:Yeah, I was there last night, started slowly, but there were some epic moments.
BTW scot I think I remember you what was your squad? You werent stryker were you?
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: |TG| TacticalGamer.com (North America)

Post by Jigsaw »

It was hiding ;)

The mortars were actually quite a long way off hitting it as well. Although you should be able to see that on the BR. I think Gazz was the only one who used the Big Red.

Scot was in my squad on insurgents... :)
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: |TG| TacticalGamer.com (North America)

Post by goguapsy »

Jigsaw wrote:It was hiding ;)

The mortars were actually quite a long way off hitting it as well. Although you should be able to see that on the BR. I think Gazz was the only one who used the Big Red.

Scot was in my squad on insurgents... :)
Ah ok.

And I couldnt find it on BR...

WHHEEEREEE ISSS STITITT?!??!
1/!
?!
!!/

!
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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StealthBanana
Posts: 27
Joined: 2009-09-29 10:22

Re: |TG| TacticalGamer.com (North America)

Post by StealthBanana »

that karbala round was great.
i was sitting south of your main with an AA kit,
at least 5 or 6 hummves drove right past me
and I guess you guys were wondering why your LBs kept getting shot down that fast :P
|TG|STeaLthBanana
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goguapsy
Posts: 3688
Joined: 2009-06-06 19:12

Re: |TG| TacticalGamer.com (North America)

Post by goguapsy »

StealthBanana wrote:that karbala round was great.
i was sitting south of your main with an AA kit,
at least 5 or 6 hummves drove right past me
and I guess you guys were wondering why your LBs kept getting shot down that fast :P
uh... I never noticed the LBs took off... XD GJ then.
Guys, when a new player comes, just answer his question and go on your merry way, instead of going berserk! It's THAT simple! :D

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Jigsaw
Posts: 4498
Joined: 2008-09-15 02:31

Re: |TG| TacticalGamer.com (North America)

Post by Jigsaw »

goguapsy wrote:WHHEEEREEE ISSS STITITT?!??!
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Good game on Qwai today. Cap out for the chinese :)
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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