Players just need to ask if they are in the proper channel. If you need assistance moving to the correct channel, just ask one of the admins to move you and most of the time we can help you out. Sometimes we even grab all the SLs on a team and move them to the leadership channel without their asking us to do so to help facilitate coordination on the team.ChizNizzle wrote:And causes more confusion...
Jut separate SL channels is all we need...
|TG| TacticalGamer.com (North America)
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d1sp0sabl3H3r0
- Posts: 439
- Joined: 2007-07-03 20:57
Re: |TG| TacticalGamer.com (North America)
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: |TG| TacticalGamer.com (North America)
Yah I just had a huge discussion about mumble (I (was) a noob at it). I believe you were at the server, battle for Qingling. Oh yeah you were, you told me to visit the website to see donation rules.d1sp0sabl3H3r0 wrote:Players just need to ask if they are in the proper channel. If you need assistance moving to the correct channel, just ask one of the admins to move you and most of the time we can help you out. Sometimes we even grab all the SLs on a team and move them to the leadership channel without their asking us to do so to help facilitate coordination on the team.
In the map Road to Kyinionamni (smthg lik dat) rite after qingling mumble worked pretty well and afaik everyone was on the right channel. Other words, people on mumble are teamplayers.
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Player 5
- Posts: 15
- Joined: 2009-10-01 19:44
Re: |TG| TacticalGamer.com (North America)
Hehe, i get to figure out mumble in a few days.. got it all installed & everything, just need 2 get down the specifics.
/offtopic
TG is a very well run server, but the asset rule can get a bit annoying. on most(in my experience) servers, people just accept that a named squad gets that asset, but it seems that the asset rule being stated in such a manner leads people to believe that they have the right to any asset if there's no CO.
/offtopic
TG is a very well run server, but the asset rule can get a bit annoying. on most(in my experience) servers, people just accept that a named squad gets that asset, but it seems that the asset rule being stated in such a manner leads people to believe that they have the right to any asset if there's no CO.
xfire = yhdplayer5
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: |TG| TacticalGamer.com (North America)
I was loving the teamwork last night, sorry I was failing all night. Been so tired lately!
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snooggums
- Posts: 1093
- Joined: 2008-01-26 06:33
Re: |TG| TacticalGamer.com (North America)
They are right, as long as the asset is not in current use by another squad. Most people will leave assets to named asset squads in the interest of organization voluntarily so it is rarely an issue anyway.Player 5 wrote:TG is a very well run server, but the asset rule can get a bit annoying. on most(in my experience) servers, people just accept that a named squad gets that asset, but it seems that the asset rule being stated in such a manner leads people to believe that they have the right to any asset if there's no CO.
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Mongolian_dude
- Retired PR Developer
- Posts: 6088
- Joined: 2006-10-22 22:24
Re: |TG| TacticalGamer.com (North America)
This is a shout out to mah homies y'all. T-G set, for reall, all day baby. East coast!
Keeping it realistic, word up!
...mongol...
Keeping it realistic, word up!
...mongol...
Military lawyers engaged in fierce legal action.
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devildog279
- Posts: 22
- Joined: 2009-06-22 00:47
Re: |TG| TacticalGamer.com (North America)
recently started playing on this server after I figured out that my continually being kicked from it was related to the actual maximum players being 62. stupid me. This server, however, is far and away the best I have played so far in terms of the quality of the average player. It seems to me that they are much more team oriented ect. great server guys, keep it up.
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: |TG| TacticalGamer.com (North America)
I just had a good game in Karbala. Sure, we lost 80-0 (I was american), and we didn't build many FOBs. But the teamwork was great.
You guys *might* remember me as squad 4's leader, Scouts.
The teamwork between the stryker squad (which found the cache at the Village), sqd 1, sqd 4 and sqd 9 was legendary IMO.
GG Guys! Keep up the great server!
You guys *might* remember me as squad 4's leader, Scouts.
The teamwork between the stryker squad (which found the cache at the Village), sqd 1, sqd 4 and sqd 9 was legendary IMO.
GG Guys! Keep up the great server!
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Dirtboy
- Posts: 229
- Joined: 2007-03-27 19:43
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drs79
- Posts: 401
- Joined: 2008-07-07 15:40
Re: |TG| TacticalGamer.com (North America)
Rudd we love the teamwork too, but when "someone" falls asleep behind the wheel the ending result usually equals a black screen with numbers counting down. But I will let you play the "Been so tired lately" card this one time, a hummvw can flip only so many times down the side of a mountain before it blows up, it was fun watching the smoke turn from a light grey to black with flames, but falling asleep behind the wheel is not safe, its dangerous.[R-CON]Rudd wrote:I was loving the teamwork last night, sorry I was failing all night. Been so tired lately!
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Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
Re: |TG| TacticalGamer.com (North America)
Lol, yeah that was a good game. I had a lot of fun on the insurgent sidegoguapsy wrote:I just had a good game in Karbala. Sure, we lost 80-0 (I was american), and we didn't build many FOBs. But the teamwork was great.
You guys *might* remember me as squad 4's leader, Scouts.
The teamwork between the stryker squad (which found the cache at the Village), sqd 1, sqd 4 and sqd 9 was legendary IMO.
GG Guys! Keep up the great server!
I did see some good teamwork going on the US side as well, but you guys just never caught a break. Indeed there was one cache that survived from the start of the round to the end. By the time the round was over virtually every insurgent there had a US kit
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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Scot
- Posts: 9270
- Joined: 2008-01-20 19:45
Re: |TG| TacticalGamer.com (North America)
Yeah, I was there last night, started slowly, but there were some epic moments.

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BogusBoo
- Posts: 197
- Joined: 2009-10-20 15:15
Re: |TG| TacticalGamer.com (North America)
TacticalGamer Server is one of the best.....i play on it all the time (unless its full i just put it on auto-deploy and run away with my speakers very loud so i hear the loading music so i can run back :->)!
Colonel, Founder and Proud Leader of the Crossfire Gaming Coalition.
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: |TG| TacticalGamer.com (North America)
Wheheerreee wuzz that cache???? We were looking like crazy for it!!!1!!1 we even mortared and it didnt go off!!1!!!!Jigsaw wrote:Lol, yeah that was a good game. I had a lot of fun on the insurgent side
I did see some good teamwork going on the US side as well, but you guys just never caught a break. Indeed there was one cache that survived from the start of the round to the end. By the time the round was over virtually every insurgent there had a US kit![]()
Well, the village cache was actually fun to get. I mean, sure, we got killed a lot, but then I was watching Battle Recorder and there were some very fun moments!
BTW how many bigreds did u use? I've only seen 1, by gazzthompson, which was kinda fail (he killed 3 ppl, 1 HMMVV and a FOB which we quickly rebuilt). He shouldve aimed for the strykers...
BTW scot I think I remember you what was your squad? You werent stryker were you?[R-COM]Scot wrote:Yeah, I was there last night, started slowly, but there were some epic moments.
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Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
Re: |TG| TacticalGamer.com (North America)
It was hiding 
The mortars were actually quite a long way off hitting it as well. Although you should be able to see that on the BR. I think Gazz was the only one who used the Big Red.
Scot was in my squad on insurgents...
The mortars were actually quite a long way off hitting it as well. Although you should be able to see that on the BR. I think Gazz was the only one who used the Big Red.
Scot was in my squad on insurgents...
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: |TG| TacticalGamer.com (North America)
Ah ok.Jigsaw wrote:It was hiding
The mortars were actually quite a long way off hitting it as well. Although you should be able to see that on the BR. I think Gazz was the only one who used the Big Red.
Scot was in my squad on insurgents...![]()
And I couldnt find it on BR...
WHHEEEREEE ISSS STITITT?!??!
1/!
?!
!!/
!
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StealthBanana
- Posts: 27
- Joined: 2009-09-29 10:22
Re: |TG| TacticalGamer.com (North America)
that karbala round was great.
i was sitting south of your main with an AA kit,
at least 5 or 6 hummves drove right past me
and I guess you guys were wondering why your LBs kept getting shot down that fast
i was sitting south of your main with an AA kit,
at least 5 or 6 hummves drove right past me
and I guess you guys were wondering why your LBs kept getting shot down that fast
|TG|STeaLthBanana


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goguapsy
- Posts: 3688
- Joined: 2009-06-06 19:12
Re: |TG| TacticalGamer.com (North America)
uh... I never noticed the LBs took off... XD GJ then.StealthBanana wrote:that karbala round was great.
i was sitting south of your main with an AA kit,
at least 5 or 6 hummves drove right past me
and I guess you guys were wondering why your LBs kept getting shot down that fast![]()
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Jigsaw
- Posts: 4498
- Joined: 2008-09-15 02:31
Re: |TG| TacticalGamer.com (North America)
goguapsy wrote:WHHEEEREEE ISSS STITITT?!??!

Good game on Qwai today. Cap out for the chinese
http://www.youtube.com/watch?v=8CKjNcSUNt8
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "
"I love the smell of napalm in the morning. You know, one time we had a hill bombed, for 12 hours. When it was all over, I walked up. We didn't find one of 'em, not one stinkin' dink body. The smell, you know that gasoline smell, the whole hill. Smelled like... victory. Someday this war's gonna end... "

