Deployable Mortars - Update / Tutorial
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KarateDoug
- Posts: 264
- Joined: 2007-10-04 06:55
Re: Deployable Mortars - Update / Tutorial
how did i manage to miss this.....this is freakin awesome, also something i suggested a long time ago, but was probably a re-suggestion. either way, sweeeeeeeet.
My X-Fire page with loads of vids
http://www.xfire.com/profile/
PROPER AMBUSHING AND FLYING
http://www.youtube.com/watch?v=PXDS2cuXEgg
http://www.youtube.com/watch?v=mTeJwQxe6fc
http://www.xfire.com/profile/
PROPER AMBUSHING AND FLYING
http://www.youtube.com/watch?v=PXDS2cuXEgg
http://www.youtube.com/watch?v=mTeJwQxe6fc
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Maxfragg
- Posts: 2122
- Joined: 2007-01-02 22:10
Re: Deployable Mortars - Update / Tutorial
i guess he meant the AAV7 APC for the USMC, not AntiAirVehiclesElektro wrote:Wait what? Whats happend to AAVs ?![]()
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cyberzomby
- Posts: 5336
- Joined: 2007-04-03 07:12
Re: Deployable Mortars - Update / Tutorial
Is there a way we can get in the height from something or is that just guessing? I think thats going to be the hardest part. Left or Right of the target shouldnt be so difficult. But "calculating" what adjustment to make when you get the feedback from the spotter is tough I'd say!
Nonetheless! Cool asset to have at the teams disposal. Afraid thats going to eat up one more squad tho
Nonetheless! Cool asset to have at the teams disposal. Afraid thats going to eat up one more squad tho
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Rudd
- Retired PR Developer
- Posts: 21225
- Joined: 2007-08-15 14:32
Re: Deployable Mortars - Update / Tutorial
smoke rounds are there for more than looking pertyIs there a way we can get in the height from something or is that just guessing? I think thats going to be the hardest part. Left or Right of the target shouldnt be so difficult. But "calculating" what adjustment to make when you get the feedback from the spotter is tough I'd say!
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Web_cole
- Posts: 1324
- Joined: 2010-03-07 09:51
Re: Deployable Mortars - Update / Tutorial
I was indeed referring to this (scroll down a bit)Maxfragg wrote:i guess he meant the AAV7 APC for the USMC, not AntiAirVehicles![]()




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Elektro
- Posts: 1824
- Joined: 2009-01-05 14:53
Re: Deployable Mortars - Update / Tutorial
Maxfragg wrote:i guess he meant the AAV7 APC for the USMC, not AntiAirVehicles![]()
Ah, I see. Thx for clearing that outWeb_cole wrote:I was indeed referring to this (scroll down a bit)![]()
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Aquiller
- Posts: 884
- Joined: 2008-03-25 09:43
Re: Deployable Mortars - Update / Tutorial
I like how it still requires some skill to properly manage this asset. If only deployable TOWs were operated by WSAD buttons... 
- Zrix
- Posts: 4425
- Joined: 2005-12-02 14:25
Re: Deployable Mortars - Update / Tutorial
What's the rate of fire on the mortars, assuming I just hold LMB?

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Mantak08
- Posts: 56
- Joined: 2009-11-03 19:28
Re: Deployable Mortars - Update / Tutorial
something i wonder about: wont this turn into a ridicules base rape weapon for most servers? (as a supporting member of |TG| it wont be a problem for me, but i see a lot of other servers having a mortar team zero the enemy armor spawn and base rape from across the map. is there going to be one of those invisible walls like on Jabal around the carrier? also, is there deviation on the mortars?
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Nick_Gunar
- Posts: 215
- Joined: 2009-10-20 07:54
Re: Deployable Mortars - Update / Tutorial
I loved the mortars in Forgotten Hope 2 and I was so looking forward to using those in PR. Now, dreams come true, going to be a challenge but what a challenge 
Great work.
Great work.
I just hope there will be a limited range to avoid the bombing rape or limited ammo so that you can use them only once so you won't waste them bombing and keep them for 100% hit.Mantak08 wrote:something i wonder about: wont this turn into a ridicules base rape weapon for most servers? (as a supporting member of |TG| it wont be a problem for me, but i see a lot of other servers having a mortar team zero the enemy armor spawn and base rape from across the map. is there going to be one of those invisible walls like on Jabal around the carrier? also, is there deviation on the mortars?
The best victory is when the opponent surrenders of its own accord before there are any actual hostilities... It is best to win without fighting.
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cyberzomby
- Posts: 5336
- Joined: 2007-04-03 07:12
Re: Deployable Mortars - Update / Tutorial
Ah thanks for clearing that up Rudd
It be cool to practise and hone the skill of mortaring the enemy team 
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CCCode
- Posts: 180
- Joined: 2010-01-01 21:28
Re: Deployable Mortars - Update / Tutorial
Totally love this, maybe it works good against BTR and BMP rape machines on kashan? 
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Nagard
- Posts: 217
- Joined: 2008-05-02 17:06
Re: Deployable Mortars - Update / Tutorial
Second that mate...Nick_Gunar wrote:I just hope there will be a limited range to avoid the bombing rape or limited ammo so that you can use them only once so you won't waste them bombing and keep them for 100% hit.
But this WILL add some nice aspect to the game
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SGT.MARCO
- Posts: 341
- Joined: 2010-07-08 03:01
Re: Deployable Mortars - Update / Tutorial
VERY nice work devs i have a question, will there be other deployable coming soon, or more options for fob deployable. also is there an new kits being added
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A.Fear[3|AIU]
- Posts: 28
- Joined: 2010-01-21 16:50
Re: Deployable Mortars - Update / Tutorial
I love the way the Hamas Mortar look like
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Rhino
- Retired PR Developer
- Posts: 47909
- Joined: 2005-12-13 20:00
Re: Deployable Mortars - Update / Tutorial
Cheers, I wanted to make it look like the insurgents where using w/e they had around them for cover, although they are silly enough to put up thin sheets of corrugated iron to try and stop bulletsSirCommandant wrote:Cool Idea with the rubbish around the taliban mortar!![]()
One other big new deployable yesSGT.MARCO wrote:VERY nice work devs i have a question, will there be other deployable coming soon, or more options for fob deployable. also is there an new kits being added
https://www.realitymod.com/forum/f196-p ... s-csb.html
Also might be anouther small deployable that hasn't been totally revealed yet for .95
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Dizakui
- Posts: 195
- Joined: 2008-12-23 17:55
Re: Deployable Mortars - Update / Tutorial
I thought the deployable mortar would be a little smaller so you could have 2 or 3 at an FOB, for mortar showers.
The system to use them looks great though, needs team work and with the addition of the radio to the sniper it looks as if sniper kits can be used to call in the targets and officers to give the range.
Can't wait to try and use it
The system to use them looks great though, needs team work and with the addition of the radio to the sniper it looks as if sniper kits can be used to call in the targets and officers to give the range.
Can't wait to try and use it
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C. Jones
- Posts: 38
- Joined: 2010-05-23 00:44
Re: Deployable Mortars - Update / Tutorial
I can see so many strategic advantages with the Mortars now. I can't wait!!!!!!! 

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=Romagnolo=
- Posts: 4765
- Joined: 2006-12-29 14:52
Re: Deployable Mortars - Update / Tutorial
the german in one video wich was posted before at the forums was floating at the mortar, now I see you made animations for it.
Thanks, can't wait for PR 0.95 !
Thanks, can't wait for PR 0.95 !
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