No, it's not possible i'm afraid. The animation could reflect the time taken from sprinting to fully settled, but if you only sprinted for 1 sec and brought the gun to bear you would then have an incorrect animation carrying on for 3 seconds un-necessarily.Atkinson wrote:Is there a possibility to add the weapon sway animation that portrays the amount of deviation/spread?
If I understood it correctly it is not possible to have a sway where the bullets go where the barrel points but it is possible to add an superficial sway that does not affect where bullets go.
Now it feels a bit weird cos you have no idea from the physical cues in the game when you are able to aim the most accurately.
Forgive me if I said something totally stupid, i am not that familiar yet how things work in BF2 world.
Good idea though, brought it up myself and that's the reason it can't be implemented ^



