No more bird watching?

General discussion of the Project Reality: BF2 modification.
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Midnight_o9
Posts: 1572
Joined: 2008-07-26 09:39

Re: No more bird watching?

Post by Midnight_o9 »

no doubt, we're on OMG forum level alert...
Just wait and see, so far in Falklands, Vietnam and Normandy with no binocs or optics wasn't so bad.

I agree that it will certainly improve gameplay and teamwork. At least maybe noob medics will stop getting in the middle to "see" with their binocs because they don't have scopes.
As for the "I don't know if it's just a pixel or a dude moving"... maybe it'll finally force people into calling out targets BEFORE shooting at them like crazy, and as said before, it'll give more importance to the SL, as seen on Falklands, who have to spot and correct the shots of his squad.
Pvt.LHeureux
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Re: No more bird watching?

Post by Pvt.LHeureux »

saXoni wrote:I have played Falkands, Vietnam and Normandy, but no I don't know that it creates a better gameplay; this is just an opinion you have. My opinion is that binoculars should stay because I don't think it will bring any good to the mod, and definitely not improve the gameplay.
Well at least now your squad members will stop standing with binos looking at the enemy tank hahahahaahahahahaha makes me laugh just thinking about it :lol:
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Rudd
Retired PR Developer
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Re: No more bird watching?

Post by Rudd »

It will require a change in behavior, some of us have made it already. Instead of just going "enemy spotted, SW, 270!" it'll be something like "enemy spotted SW, atop the ridge to the left of the rocky outcrop!"

Vietnam is a better test of it than Falklands since it has more standard view distances, but just try and worth with it :)
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Portable.Cougar
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Post by Portable.Cougar »

4x scope guys...

Its not the end of the world.

Sent from the phone using magic
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saXoni
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Re: No more bird watching?

Post by saXoni »

Pvt.LHeureux wrote:Well at least now my squad members will stop standing with binos looking at the enemy tank hahahahaahahahahaha makes me laugh just thinking about it :lol:
Fixed it for you.
Spush
Retired PR Developer
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Re: No more bird watching?

Post by Spush »

You're also forgetting that in Falklands, or Normandy, there is no 4x optics on your primary weapon. Which still can see quite a distance, and if you need to check to see if your target is not friendly, check your maps, think of the map as a blufor tracker.
Pvt.LHeureux
Posts: 4796
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Re: No more bird watching?

Post by Pvt.LHeureux »

saXoni wrote:Fixed it for you.
Forgot you always play air sorry and that you only play in clan squad where every action is monitored.
Delfer wrote:No Bino's increases immersion for me so I like it.
I don't care about the realism of it, because playing PR does not look or feel like real life(I don't know how to explain that) and I can still spot enemies from across the view distance with or without bino's. (It's not nearly as bad as Arma)
Most of the times it's easier to spot enemies without binos because of the draw distance of some objects, I.E. trees.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
mockingbird0901
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Re: No more bird watching?

Post by mockingbird0901 »

Just one thing.... What's in stead of binoes then? I mean, now most people have room for one other thing in their kit? :)
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tankninja1
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Re: No more bird watching?

Post by tankninja1 »

Binoculars are a must for any kit without magnification scopes why well answer is simple in PR BF2 everything past 200m is the size of a pixel and looks exactly the same.
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Pvt.LHeureux
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Re: No more bird watching?

Post by Pvt.LHeureux »

tankninja1 wrote:Binoculars are a must for any kit without magnification scopes why well answer is simple in PR BF2 everything past 200m is the size of a pixel and looks exactly the same.
Look at your map and if it's not friendly then shoot. Or ask your SL/someone with scope/binocs.

Oh, you're not with your squad playing solo? Oops.
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Chuva_RD : You want to remove bugged thing but dont tell how to fill formed void.
maarit
Posts: 1145
Joined: 2008-02-04 17:21

Re: No more bird watching?

Post by maarit »

dont take binocs away...playercount is low already.
ComradeHX
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Re: No more bird watching?

Post by ComradeHX »

Portable.Cougar wrote:4x scope guys...

Its not the end of the world.

Sent from the phone using magic
Insurgency...
So now BluFor has even BIGGER advantage in that they can actually see further.

Make INS more broken, why not?
CopyCat
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Joined: 2010-12-24 19:02

Re: No more bird watching?

Post by CopyCat »

Still as I said it will bring teamwork and group/squad cohesion, like Heureux said, well less friendly but anyway. You'll be ough to check the map frequently which is really frustrating that some does not at this point and some just ignorant and starts firing on unknown targets. Also about the pixel, it depends on what options your video is set I believe.

Like already mentioned, Falklands is kind of hard comparison compared to Vietnam or Normandy.

Oh and Heureux you might wanna address people nicely or formulate more neat and clean, or this thread will turn into something ugly.

Comrade - 4x is the default ACOG optic magnification that is set on weapons. Which means PR has ACOG with 4x zoom, it's just that you don't notice it so much due to you get used to it after 2 minutes in the game.

/CC
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Pvt.LHeureux
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Re: No more bird watching?

Post by Pvt.LHeureux »

CopyCat wrote:Still as I said it will bring teamwork and group/squad cohesion, like Heureux said, well less friendly but anyway. You'll be ough to check the map frequently which is really frustrating that some does not at this point and some just ignorant and starts firing on unknown targets. Also about the pixel, it depends on what options your video is set I believe.

Like already mentioned, Falklands is kind of hard comparison compared to Vietnam or Normandy.

Oh and Heureux you might wanna address people nicely or formulate more neat and clean, or this thread will turn into something ugly.

Comrade - 4x is the default ACOG optic magnification that is set on weapons. Which means PR has ACOG with 4x zoom, it's just that you don't notice it so much due to you get used to it after 2 minutes in the game.

/CC
Sorry it's just that I was kind of pissed off at people FEARING change and not wanting to test it. Or people exagerating.
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BroCop
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Re: No more bird watching?

Post by BroCop »

ComradeHX wrote:Insurgency...
So now BluFor has even BIGGER advantage in that they can actually see further.

Make INS more broken, why not?
What makes you think unconventionals are losing their binos?
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BloodyDeed
Retired PR Developer
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Re: No more bird watching?

Post by BloodyDeed »

Please let's all wait until we played 1.0 together before judging to hard about the changes.
definitely a sign of "OMG-Level"...
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MADsqirrel
Posts: 410
Joined: 2011-08-15 13:00

Re: No more bird watching?

Post by MADsqirrel »

That remembers me of the old rally point nerf discussion.
Everyone said it will ruin the game and does any one complain about it now? No, because everyone got used to it!
It will be the same for the binocs.
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ComradeHX
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Re: No more bird watching?

Post by ComradeHX »

CroCop wrote:What makes you think unconventionals are losing their binos?
What makes you think BluFor would have no binos but unconventional forces will have binos?

That would really make no sense because if taking away binos from most squadmembers of BluFor is encouraging teamwork; then letting unconventional forces keep binos would equal to discouraging teamwork, which is already a little lacking in INS.
Spush
Retired PR Developer
Posts: 4359
Joined: 2007-02-19 02:08

Re: No more bird watching?

Post by Spush »

ComradeHX wrote:What makes you think BluFor would have no binos but unconventional forces will have binos?
He's a tester for one.
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