Wa... Wa... Wa... WARRIOR! This is the vehicle render that got me excited about using the British in PR... Must have Warrior IFV...'[R-DEV wrote:eggman']Will hopefully debut in v0.6 along with the Warrior IFV. It's about 95% complete and been a part of the v0.5 test cycle for the last couple of weeks.
Project Reality v0.5 Update
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PlayPR!
- Posts: 1295
- Joined: 2006-08-22 05:04

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Randleman5102
- Posts: 945
- Joined: 2006-08-05 00:04
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eggman
- Retired PR Developer
- Posts: 11721
- Joined: 2005-12-27 04:52
Welcome ot the forums Dennis.Dennis_k wrote:Great work! Just started to play this mod and i like it very much.
Will V0.5 be a full download or is there and update patch from 0.4?
Unfortunately due to the scope of changes and the introduction of some anti cheat mechanisms v0.5 will be a full download and no patcher will be available.
Hopegully we'll get better at that in the future, sorry for the hassles!
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Chris_stoffer
- Posts: 2
- Joined: 2006-12-06 19:49
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KP
- Posts: 7863
- Joined: 2006-11-04 17:20
Cool name, Chris_stoffer, that's my real name. Except I spell it with a K in stead of CH...
Now, to the serious business of gongratulating the Devs: I love you, and although I cannot bear your children, I would very much like to.
If you are ever in Norway, be sure to contact me and we'll get you some girls. How do you like them? Tall, blonde, short, dark, old, young, skinny, fat, dead, male, we have it all! You guys deserve blow for this! I prostrate myself before your awesomeness, and may you live forever as the gods of Battlefield that you are!
Now, to the serious business of gongratulating the Devs: I love you, and although I cannot bear your children, I would very much like to.
More guns and bullets make bad guys go away faster,
which in turn makes everyone in the area safer.
-Paul Howe
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BradleyJohansson
- Posts: 3
- Joined: 2006-09-29 14:41
The new kits, and rally points, and stuff, looks good. But..
I really don't get the dev. team's obsession with creating complicated rules and limitations.
The kit limiting in 0.4 sucks, and this looks like it's going to be worse. If you need a limited amount of kits, put them in a pile, and first come's first served. Or better still, put the kits at a team's rally point, available only for that team.
I really don't get the dev. team's obsession with creating complicated rules and limitations.
The kit limiting in 0.4 sucks, and this looks like it's going to be worse. If you need a limited amount of kits, put them in a pile, and first come's first served. Or better still, put the kits at a team's rally point, available only for that team.
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eggman
- Retired PR Developer
- Posts: 11721
- Joined: 2005-12-27 04:52
Project Reality might not be the right game for you then. Not being facetious nor am I trying to be a dickhead.BradleyJohansson wrote:I really don't get the dev. team's obsession with creating complicated rules and limitations.![]()
We never set out to be a mass appeal mod. We want to appeal to folks who appreciate that moden combat is very much so a thinking man's "sport".
What little training I have had in modern Infantry tactics surprised and overwhelmed me with the depth of information soldiers are responsible for in even the simplest of situations.
If a squad leader in PR can't remember a few basic rules, then er.. they should probably just spawn one of the unlimited kits and stick to a less complex role.
Additionally because it's a game, we need to put in a lot of stuff that is either a metaphoric represenation of real life or designed to prevent gameyness and exploits.
So I'm not going to go into details about how significantly superior the kit limiting system we have is over static piles of kits .. but I will say that if over time the mod doesn't grow on you, then hey .. there's other great mods and games out there that might be more to your liking.
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.:iGi:.U.G.H.
- Posts: 850
- Joined: 2006-04-20 09:49
There's nothing complicated about it. In fact it's incredibly simple. I'd love to see it a lot more complicated and even more REALISTIC.BradleyJohansson wrote:The new kits, and rally points, and stuff, looks good. But..
I really don't get the dev. team's obsession with creating complicated rules and limitations.![]()
The kit limiting in 0.4 sucks, and this looks like it's going to be worse. If you need a limited amount of kits, put them in a pile, and first come's first served. Or better still, put the kits at a team's rally point, available only for that team.
Since when did an army have a pile of weapons that a random bunch or soldiers ran towards and grabbed whatever they could find? That sounds like kids playing in the park, not a realism based war game.
We want structure! Not a mad free for all. If you want that, go play Quake DM or something.
We are recruiting high skill players for PR - http://www.imgoingin.co.uk/forums
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Bamboo
- Posts: 986
- Joined: 2006-04-23 11:47
I really like the kit limiting.
Before it I was sick and tired of SAWs everywhere eating people up, and 10+ snipers on a team.
Feels much more balanced now.
Only problem is all the new players that don't spend the time downloading to actually read the wiki and learn how to play. I'm being kind though and holding their hands.
Before it I was sick and tired of SAWs everywhere eating people up, and 10+ snipers on a team.
Feels much more balanced now.
Only problem is all the new players that don't spend the time downloading to actually read the wiki and learn how to play. I'm being kind though and holding their hands.

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azn_chopsticks_boi
- Posts: 898
- Joined: 2005-08-22 13:14
agreed with uBamboo wrote:I really like the kit limiting.
Before it I was sick and tired of SAWs everywhere eating people up, and 10+ snipers on a team.
Feels much more balanced now.
Only problem is all the new players that don't spend the time downloading to actually read the wiki and learn how to play. I'm being kind though and holding their hands.
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=SE=N@poleone
- Posts: 11
- Joined: 2007-01-23 11:33
Agree...indeed is not true that sniper is EVER the best choice...many times is very funny but not ever it's effective for the team.Before it I was sick and tired of SAWs everywhere eating people up, and 10+ snipers on a team.
Feels much more balanced now.
And agree overall...We never set out to be a mass appeal mod. We want to appeal to folks who appreciate that moden combat is very much so a thinking man's "sport".
Screaming Eagles







