i dont know how to make it more effective aside from giving it perhaps better accuracy and/or increased rate of fire...it should be extremely scarey to come up against given that it is a fairly limited kit..
TBH though the biggest weakness for the support kit is the poor BF2 hitbox detection... i can put 50 bullets in a guy and it may or may not hit/kill him which is insane...(mind you i never ping lower than 200 in europ and US servers so that says alot...)
i thik just going from crouch to standing should cause a huge deviation for a second or 2...none of this pop and duck shooting...drives me insane...(guys dont do it in game either its gay.)
Fishw0rk wrote:Unfortunately I think it's going to get worse for the LMGers in .6 and .7 unless some changes are made. In .6 the LMG is simply out-classed on maps with longer view distance due to the new scopes for riflemen and officers. In .7 Grenadiers will also get scopes.
There are alot of things that I think need to be changed for the support kit to be played more often. I VERY MUCH want to see more blur effects when someone has a support kit shooting at them. One of the biggest annoyances I have right now is people popping up in my line of fire at a distance and continuing to take pot shots at me. There's no way of really making them scared of the LMG. I dont think BF2 supports a feature for affecting their accuracy while under fire, so I'd rather see looootttssss of blur.
Another issue is that people can sprint too fast as well as take too many shots while sprinting at full speed. I'd really like to see some kind of stun feature added so that a person slows down when shot (or their stamina bar is depleted when shot). That would help the LMGs, as well as all kits, out immensly.

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