I don't agree to forcing it on every server, and i don't think it neccessarily makes the newcomers automaticaly more team-oriented.
Let's leave some color in the world.
He is, because some people just don't know and others react more to voices (VOIP). As long as you're a good squad leader, you'll get his attention.Kinote wrote:1) Lonewolf doesn't want to squad up? Yeah, he's sure to bring everything we're all looking for in a squadmate when we force him to join one.
Lock the squad, do an invite.2) Joined the server and waiting for your friends to load in? Better make a squad real quick and then **** around cycling SL or hope the limit hasn't been reached so he can make one when he shows up.
Of course, the flip side of that is that as an experienced, expert-in-several-areas, communicating, effective teamplayer...Kinote wrote: 3) Not exactly supposed to be part of the list, but: People complaining about locked squads, I hate it. Why do you have a problem with me and my friends playing PR with each other and running an awesome squad that is actually mission effective. We don't want to play with some random pubbies, we don't want to train the noob who doesn't know how to pick up a kit, doesn't have VOIP, or can't figure out a tank barrel from the hole in his ***. Do we let people in? Of course, but we know those people quite well and know they won't **** up our plans. Crying and whining for us to let you join is a bad mark right from the start.
Nah, I fit into that "experienced, expert-in-several-areas, communicating, effective teamplayer" category, so good of you to notice. As far as your squad goes, you can fill it with whatever the hell you want if that is what you want to do. Leave my squad to me.'[R-MOD wrote:Masaq;607710']Of course, the flip side of that is that as an experienced, expert-in-several-areas, communicating, effective teamplayer...
I'd rather have:
...A newbie who doesn't know how to pick up a kit...
...A mature player who can't use VOIP because his kids are in bed...
...A random pubbie dude who shows me a new tactic or is just a laugh...
...In fact, almost ANYONE who isn't an arrogant know-it-all who is only interested with playing with other selfish players who have no time for other players and who don't believe anyone else can bring anything interesting to the game...
...in *my* squad.
Of course, I'm absolutely certain that you're not like that! But you have to admit, some players who only play with their friends and who are hostile to new players and non-VOIP users can certainly come across like that - and that it looks REALLY bad for the average PR player if the community as a whole is seen by the wider BF2/General Gaming community as being a bunch of unfriendly elitist prats.
That is absolutely fantastic that you can take time out of your day to teach new people the ropes and bask in the warm glow of random pubbies. Infact, you can do that all you want. Who the hell am I to tell you any different? I leave your squad of pubblefun alone, you leave my squad of skilled players alone, everybody wins.'[R-MOD wrote:Masaq;607710']This is why I keep my squad unlocked when I've got spaces available, why I take the time to help new guys to learn, why I don't mind if two guys in my squad don't have VOIP, why I don't mind if some random has to hitch a lift out to my squad halfway through a map.
It's also why I'll happily tell other Tactics & Teamwork ([T&T]) guys when one requests a slot in a full squad - if I've got a couple in my squad already - that we're better off spreading ourselves throughout a team, and why I'll usually happily play on the opposite side to my mates in [T&T], because spreading out *our* knowledge and skills allows us to guide the rest of the game AND to learn new skills from other players. If we only played in locked, [T&T] squads all round, well - after a few months we'd start to believe we knew it all, and that'd be kidding ourselves.
Because *team* playing isn't about what goes on with *your* squad, it's what goes on with every other squad as well.
Honestly I'm not sure why it was created... the only people that can tell why they are using it are the server administrators.Human Shield wrote:I don't it was made to force Rambos to join a squad, it is for that when such Rambos exist they are removed from the server to free up a space for someone else. So a policy for removing people isn't that important if the server isn't crowded all the time.
RANGERS LEAD THE WAY!!!
Do not post stupid suggestions just because you had a bad round in PR 
I've never seen all squads being used and ALL squads were either full or locked for an extended period of time. There is a maximum of 8 squads per team I think. With 6 people per squad - 6x8 = 48. That's enough for 48 people per side... that's a 16 player offset in case people do it.Ragni<RangersPL> wrote:First one is from my previous post but it looks like you don't want to think about it at all (but it's a problem, I've seen it many times):
is this a bug with PR or BF2? never seen it happen in TacticalGamerSecond thing, already mentioned "Squad_Bug". There is only one squad available for the team and the rest of the team is squadless, you can't create new team because of that bug... the server need a restart, but what if there is no admin available?