Your reply isnt insecure but it is beyond the scope of this thread.
I will tell you that I dont expect ppl to agree, just show some support for the idea if they want it and not to post if they dont want it. Kind of a voting process. Well that said I think just becuase the the topic has already been discussed means that the topic has been hashed and re-hashed so I dont withdraw my request but I witdraw my assumtion that ppl like the idea.
It is a good idea because it adds to realism. This is a reality mod so we can nip that one in the butt.
Again I will say that the this vehicle can be implemented anywhere it can be mobilized as it is a mobil artillery piece. Probably near the rear area not near the front. As to the medium sized maps it could be used as close as 100m to the vehicle becuse the barrel can be pointed at 89* to the horizon which could concieveably put a round very close to the vehicle.
I think your thinking that the artillery vehicle would be shooting deadshot ballistic and it can shoot parabolic trajectories too which can put the round up and then back down close or far. So any map can be a good candidate.
As far as the capping of flags. There could only be 1 vehicle per map that respawns on a 10 min timmer and therefore would acutally help with caping of flags becuase it would get rid of infantry or vehicles that regular infantry cant dispose of while moving into target areas.
So we got you there too.
Your comments arent insecure but just a bit of no this wont work instead of seeing what could be a very useful and fun vehicle to use.
That said I am glad you posted it so I could respond.
Im not worried about Johnny. His mind is as small as his gun.
(HUN)Rud3bwoy wrote:Well dont expect that everyone will agree with you if the idea itself is not that good, especially if the topic has been discussed many times(
Project Reality Forums - Search Results).
Where could this be implemented? None of the carrier maps, thats for sure(us side couldnt get it on shore, opfor would shell the carrier), none of the insurgent maps(try to imagine one on basrah or korengal

), 7 gates is too small, so is assault on mestia, ejod desert, OGT, Road to Kyongan-Ni, Sunset City. Only the biggest maps remain, namely Kashan and Quinling, where there are so much vehicles that sometimes the teams have too few soldiers who are actually capping flags as it is and adding one more player operated vehicle (especially an artillery) wont help that either.
Thats my insecure and pessimistic opinion.